someone posted this pic in the chat today:
it's a great photo!
and I immediately thought, that looks like cologne! in fact that's what I posted in reply:
and the part of me that watched the geoguessr world championships and genuinely thought it was the most exciting sporting event I'd seen in years was like,
could it be? could I find it?
reader, maps.app.goo.gl/VXzW5snmgWRmpF…
there it is: my hunch was RIGHT! it WAS in cologne! I DID find it on street view! what a powerful feeling!
Cologne is short for cobbled stogne, that's how you knew it was there
Edit: huh, it's spelled cobblestone? Berenstain moment
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Schwerin" ... keine leichte Kost... stasi-unterlagen-archiv.de/ass…
wayfinder
in reply to wayfinder • •if you're asking yourself why that curve works, here's a short explanation:
- the actual clap hit is at 1.2, but it's so heavily drenched in reverb that there's essentially a fairly even bed of noise throughout the whole loop. the curve works in a similar way to the gate in a gated reverb snare (think phil collins - in the air tonight) - after all, a gate is also an automated volume curve (just dependant on the input volume)
- the cat's hump is a little preroll "sshhwwwip!" made from the reverb tail noise
- the ears happen because i give the clap a volume drop after the initial loud attack (the first ear), which creates a pumping feel, to then come back and create an echo-like effect (the second ear), which feels like a snap-back
- said attack is softened a little to not clash with the attack of the kick drum playing together with it
the overall sound is not simply a "Kshh" but more like a "shwKashah"
wayfinder
in reply to wayfinder • •