Feel invited to connect with me at mastodon.gamedev.place/@parala…
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Oxygene Pt. 4 by Jean-Michel Jarre (1976), reinterpreted in Javascript.
Really spot-on, respect to the author!
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Guerrilla's Studio and Technical Director Michiel van der Leeuw talks about developing tools and technologies for growing projects, and the detail of aspects of Guerrilla's own Decima Engine.www.guerrilla-games.com
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Guerrilla is one of Europe's leading game companies and a wholly-owned subsidiary of Sony Interactive Entertainment Europe. We started in 2000, and have pushed the boundaries of technical and artistic excellence in our games ever since.www.guerrilla-games.com
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A Christmas fun thing - making small graphical things (called #Sizecoding - because it's small. And fun.) is going on here:
This is for anyone who has wanted to do something but doesn't know how yet, and wants to start; or people who want to brush up on stuff, or (like in my case) want to polish up how you're doing it in another language.
EVERYONE is welcome to join us.
Which means: YES, I really do mean everyone. ESPECIALLY people who aren't in the traditional "white, older male" category.
And if join do join and anyone gives you ANY crap about not being in the "white, older male" category: Let me know and I'll make so much god damned fuss they'll attack _me_ so you get some rest from the crap.
Also: this is fun. Please join us!
Tiny Code Christmas - Day 0 Tiny Code Christmas starts tomorrow, Monday 12th of December 2022 and runs for 12 days! We’ve put together this little guide so that you’re ready to roll on Day 1! A Tiny Code Christmas animation coded with TIC-80! Tiny C…Tiny Code Christmas
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> keep their code within the relative platform character limit (240 on twitter, 500 on Mastodon).
Pleroma users: We have a 5K limit by default…
Well at least it's not 4k, so you can avoid the "4k resolution" problem (:
@jackpearse THAT'S who you are (:
Right cool, mutual follow coming (:

So many of you asked for a ten hour edition of this Seriously Smoothed Brown Noise - so here it is! Thanks a lot for listening, I really enjoy making these v...YouTube
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At the 1978 Science Fiction Film Awards, William Shatner provided one of the most unique covers of a pop song, certainly in a sci-fi convention, but maybe at any convention, or anywhere.
Over the years, Shatner has weirdly denied it happened, but it did, and Flemishdog found a U-MATIC videotape with an unaltered, high-quality version of Shatner's "Rocket Man". And here it is.
archive.org/details/william-sh…
Captured from a PAL Umatic videotape with 10 minutes of the 1978 Science Fiction Film Awards at the end of an otherwise unrelated recording.Internet Archive
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@scy You mean like this version that has been readily available on YouTube for 7 years? youtube.com/watch?v=8wI4jMxvey…
There's also a re-recording that can still be bought on iTunes and was for sale on audio CD about a decade ago.
youtube.com/watch?v=HQnmLT1KbQ…
My gift to all Shatner Fans who have had to sit through the abysmal versions of this song replete with buzzing and hissing. It was a bit more difficult than...YouTube
So first, the high quality UMATIC tape is legions better than the Youtube.
Second, this appears to be "tons of people looking at that Shatner Video I posted here over a year ago." What link to it am I missing?
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@marcel yeah I think so. at this point it's mostly a problem of spending hours and hours of computing power on training, modeling storage and processing queries.
the AI itself downplays what it can do, but I have barely any complaints. For the first time, I am obsessed with it.
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Been there! Spent a couple of months migrating/upgrading a large code base from old-style CMake to "modern CMake".
I... don't love it.
Are there any alternatives you like?
I haven't found any I like yet and I've tried many over the decades...
@ackack +1 the best experience i've had in C++ building was the closed source one we had at disney
being able to control the environment allows for a much better experience
@arumastudios @HugeGameArtGD compared to most from "back in the day" (makefiles, autotools, scons, ant, jam, maven), CMake is indeed quite a bit better.
There are more modern ones (meson, bazel, buck, fastbuild) that I haven't looked into. Maybe some of them are better.
I only have a little experience with CMake, just having to build this or that. I've dabbled a bit with Meson, though. It's interesting how build systems optimize for entirely opposite things.
Makefiles: Copy this unholy gibberish from one project to another, and dependencies will work. Have to support a new OS? Oh boy! But it's all shell scripts, and you control everything.
Meson: All this is automated for you, but wait! How do I set compiler flags?! What do you mean it's impossible?
Years ago, I had the pleasure of redoing our game's entire build process on Android from ANT to Gradle in order to continue being published on the store.
I had to learn far more Cmake than I could ever imagine. It was not a fun process.
every time I pick up cmake I go through the same pain of getting it set up and working. Then I don't touch it as it works. Time passes and all knowledge of cmake leaves my head...
Then you start a new project or add a dependency and the cycle stats again.
Underappreciated demo tool milestone:
being able to open a project, close it and reopen again without everything exploding!
Find, rate and share the best memes and images. Discover the magic of the Internet at Imgur.Imgur
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Google has now migrated maps.google.com to www.google.com/maps thus if you grant Geoloc permission in your browser, every G-service on www.google.com can track your location.
garrit.xyz/posts/2022-11-24-sm…
Generalist developer writing about fullstack development, system administration and free software.garrit.xyz
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UPDATE: THE DIORAMA HAS BEEN FOUND!! BECOME A PATRON.... https://www.patreon.com/bobbyfingersSEAGAL ENERGY DRINK CAMPAIGN...... https://www.gofundme.com/f/h...YouTube
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@DavidBFox and team
Congrats!! 🎉 🍾 🏴☠️
Still have to launch it (like a lot of my games ahah).
But why no simultaneous release on gog? :(

Announcing 'Dear ImGui Test Engine' + 'Dear ImGui Test Suite', available now.
- automation/testing for Dear ImGui apps/tools;
- run in your live app or headless on CI;
- run at robot speed or simulated human speed;
- export screens/videos for e.g. generating docs;
github.com/ocornut/imgui_test_…
Dear ImGui Tests & Automation. Contribute to ocornut/imgui_test_engine development by creating an account on GitHub.GitHub
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Been working on this on the side since 2018, used it to test Dear ImGui itself & catch regressions. @rokups and I added many tests over time.
Opening it for people to add tests to their own app/tools. If you can control e.g. your game/engine via tools, you can now automate them.
Please note the Test Suite is MIT licensed but Test Engine Library is custom open-source license (TL;DR; free for individuals, open-source, education and small companies; paid for large companies).
Income aimed at sustaining main Dear ImGui work which stays and will stay MIT.
I applaud you for all the work, and for sharing what you have under an #OpenSource license. But I would kindly ask that you not call your proprietary license (i.e., one that makes it clear to me that this software is Yours, and is meant to be Sold by You, exclusively) a "custom open-source" license.
I think calling such licenses open-source confuses the public and dilutes the hard earned goodwill of many who have worked to create the bountiful #FOSS #Commons.
github.com/ocornut/imgui_test_…
Dear ImGui Tests & Automation. Contribute to ocornut/imgui_test_engine development by creating an account on GitHub.GitHub

There are many “Source Available” licenses: en.wikipedia.org/wiki/Source-a…
The core aspect of #OpenSource is not public availability, but Software Freedom: The right to use, modify, and share the software for *any* purpose. Access to the source code is a necessary but not sufficient aspect of this freedom.
While “Open Source Software” is literally just a rebranding of the “Free Software” concept, colloquial usage of the term “Open Source” is more relaxed. Completely understandable that you had that connotation.
It's just that @msw and I have Strong Opinions™ about this 😄
@JarkkoL @castano
One aspect many seem to overlook is that by selling something, companies can deduct that as expense before tax, whereas a donation is done after tax. (very simplified)
So if you sell support, it'll be easier for companies to support than if you only have patreon/donations.
Depending on the economic situation it can be illegal to give donations, but perfectly fine to buy support.
Sounds good, didn't mean to imply otherwise. Sorry if it came across otherwise.
Just read several threads about people talking about why companies don't donate more to OS, so wanted to comment to @JarkkoL so he wouldn't fall "prey" to that idea.
Announcing "Dear Bindings" by Ben Carter (Shironeko Labs): - generate C API for Dear ImGui (w/ full comments) - generate metadata for other tools to generate own bindings for other languages. https://github.Gamedev Mastodon
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Well, at the rate this is going I guess we can start playing the old game of 'which holds out longer: Twitter or this fabulous lettuce?'
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in reply to Paralax^SD • •Paralax^SD
in reply to Paralax^SD • •Well, I don't know if it's my setup (I'm using Firefox with quite a lot of extensions) or if it's the site itself but coming from Twitter I found it relatively hard or cumbersome doing basic things such as attaching images to a post, integrating with third party apps on PC and mobile and even simply following other people.
The more popular third party apps I had a look at seem to mostly be made for Mastodon and so despite the underlying Fediverse protocol I had a mixed experience. For Friendica this means that often I could kind of get them to work but then I couldn't enter certain screens such as the settings screen or toggles wouldn't work here or there.
I wanted a comparison with Mastodon and so I set up an account to see for myself. Turns out, that over there - at least for the specific server I chose - all those things tend to be a little faster, with way less clicks and just feel a bit more modern. Mastodon doesn't have a calendar tab but that's okay for me. It also seems to go for an overall design more in line with the one from Twitter. No problem with app integration either.
Following people on Friendica - unless I misunderstood the approach - is this whole process where I have to copy a user's handle into a form and submit everything, pulling me out of my current context, while on Mastodon I can just click the follow button and I'm done.
I get that Friendica focuses on privacy and so this may involve some tradeoffs here and there. For me personally I just found that for continuous use things have to be streamlined enough for me to want to come back and I'm getting that more with Mastodon.
I might not have wrapped my head around Friendica entirely though because, at least on paper, the platform including its UI seems way more customizable and interoperable with other decentralized social media platforms. It seems to be more focused on power users which I am admittedly not ;)
Mastodon is not Twitter - it's way less addictive by design and has its own little quirks but I guess for me it's somewhere in the middle between a power user system like Friendica and Twitter itself.
In any case, I know that managing a server is hard work and so thanks for putting in the effort and providing this service for free! Since Twitter is morphing into this democracy endangering lunatic platform it's even more important getting people off there and providing sensible social media alternatives out of reach of sociopath billionaires and unaccountable corporations.
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